P+ - Diddy Kong - Action - 0x2f AttackLw4
Entry Script (Common)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- ChangeSubactionRestartFrame(AttackLw4)
Exit Script (Common)